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    Heroes Of The Storm


    Heroes Of The Storm
    Heroes Of The Storm Box Art

    Game title: Heroes Of The Storm

    Game description: Heroes of the Storm is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS, which released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler".

    Overall
    3.2
    • Graphics
      (3.5)
    • Gameplay
      (3.5)
    • Content
      (2.5)
    Comments Rating 0 (0 reviews)

    1 COMMENT

    1. What they did right:
      1) The graphics are, as Blizzard does, cartoonish but crisp. Clean and with very little “clutter” makes the game visually enjoyable.
      2) Blizzard with their trademark technique of taking a concept and making it accessible to the average player through simplification. In this case Blizzard took the other MOBA’s which are traditionally extremely complicated with build orders and “last hit” mechanics, and just took all of the “chore” out of playing the game.

      What they did wrong:
      1) I know I’ll be a bit of a hypocrite here but the very thing they did right actually hurts them a little. The simplification methods they used also took away a lot of the depth that MOBA’s had to begin with and it was really only replaced by multiple maps. At the outset this seems wonderful but ultimately the maps do still “get tiresome” having seen them for the 40th time.
      2) With the lack of items it severely limits your playstyle making it more likely you’ll stumble on a successful build but again here this was replaced with gimmicky map types and there are only so many ways to build each hero.
      3) They took what was already a pretty simple genre as far as gameplay is concerned and watered it down for the average-joe making the combat unremarkable. I can, 13 years later having not played for any of the time in between, still remember that one game I carried as Tryndamere in League of Legends. I can’t recall a single specific moment playing HOTS. Maybe that’s confirmation bias due to less time played but I feel no drive to ever download HoTS again without a significant patch adding things like a co-op campaign.

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